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GameGeneration, a Korean game criticism webzine, is a magazine that seeks to be lighter than a journal and heavier than a popular magazine. GameGeneration, which explores the social context of contemporary digital games from a critical perspective, is published bimonthly and has an English-language page for overseas readers.

Dowon Seo

23. 8. 10.

[Interview] Bringing the sense of presence into esports – what and how: Yeong-seung Ham, Program Director at Riot Games.

The feeling of being part of the crowd is a powerful experience. In traditional sports, this empowering moment is known as "hyeonjang-gam," which can be translated as the "feeling of presence." Despite technological advancements and high-speed internet that allow us to watch sports matches remotely from home, many fans still choose to visit the on-site venue to immerse themselves in the passion, sweat, tears, cheers, and chanting that cannot be fully transmitted through a screen. Some become fans of a sports team after experiencing an engaging moment at the stadium, chanting alongside a group of people. Even in esports, numerous fans have missed spectating digital game matches at physical on-site stadiums during the Covid-19 pandemic.

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발행처 : (재)게임문화재단  I  발행인 : 유병한  I  편집인 : 조수현

주소 : 서울특별시 서초구 방배로 114, 2층(방배동)  I  등록번호 : 서초마00115호  I  등록일 : 2021.6.28

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