top of page

GameGeneration, a Korean game criticism webzine, is a magazine that seeks to be lighter than a journal and heavier than a popular magazine. GameGeneration, which explores the social context of contemporary digital games from a critical perspective, is published bimonthly and has an English-language page for overseas readers.
Phan Quang Anh
25. 4. 10.
Wuxia represents the martial arts and fantasy literary subgenre that dominates East Asian and Southeast Asian cultures (Chen, 2009), especially where Chinese-speaking societies are founded, or the trace of Chinese culture is recorded. The Chinese martial arts and heroics of ancient times take place in wuxia stories that have expanded into various media such as literature and movies and television programming. Wuxia under its local names kiếm hiệp and truyện chưởng has established itself as an important cultural phenomenon in Vietnam. Wuxia fiction introduced in Vietnam during the early 20th century experienced various historical transitions through print media and online gaming until reaching its current state. The current wuxia content in Vietnamese video games will be examined through an investigation of how wuxia originated historically from its literary heritage. This article has the life course approach and concepts like nostalgia and cultural proximity recruited to study the influence of early wuxia experiences on current gaming choices in Vietnam.
bottom of page

![[Paper Seminar] The Legacy Goes On: Wuxia and its impact seen in the gaming landscape of Vietnam](https://static.wixstatic.com/media/d03518_4b0369afd0174b45ae317d4074535767~mv2.jpg/v1/fill/w_265,h_140,al_c,q_80,usm_0.66_1.00_0.01,enc_avif,quality_auto/Image-empty-state.jpg)